Game prototype / 2026
Frame Lab
Example portfolio entry for a small gameplay prototype focused on responsive movement.
Rust, Rendering, Input
Frame Lab is a sample project page. Replace it with a game or prototype you have actually built.
The question
How can a small test scene make the feel of a movement mechanic easy to compare between iterations?
The approach
- Keep the level simple and repeatable.
- Record a few useful timing measurements.
- Make tuning values visible while playing.
The result
Use this section to show a screenshot, a short clip link, or what you learned from a real project.