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Game prototype / 2026

Frame Lab

Example portfolio entry for a small gameplay prototype focused on responsive movement.

Rust, Rendering, Input

Frame Lab is a sample project page. Replace it with a game or prototype you have actually built.

The question

How can a small test scene make the feel of a movement mechanic easy to compare between iterations?

The approach

  • Keep the level simple and repeatable.
  • Record a few useful timing measurements.
  • Make tuning values visible while playing.

The result

Use this section to show a screenshot, a short clip link, or what you learned from a real project.